TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Warning: This commit _might_ invalidate past records, but I'm not sure if
this is actually the case. Note that only the eliminiation part of the
script is touched, not the actual race logic.
Even if records are actually broken by this, I and sheepluva have decided that
it's more imporant to fix this very, VERY stupid and old bug than to preserve
records.
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#import "GeneralSettingsViewController.h"
@implementation GeneralSettingsViewController
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
}
#pragma mark -
#pragma mark View Lifecycle
-(void) viewDidLoad {
self.navigationItem.title = NSLocalizedString(@"Edit game options", nil);
[super viewDidLoad];
}
-(void) viewWillAppear:(BOOL)animated {
[self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
[super viewWillAppear:animated];
}
-(void) viewWillDisappear:(BOOL)animated {
NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
[userDefaults synchronize];
if ([[userDefaults objectForKey:@"music"] boolValue] == NO)
[[AudioManagerController mainManager] stopBackgroundMusic];
[super viewWillDisappear:animated];
}
#pragma mark -
-(void) switchValueChanged:(id) sender {
UISwitch *theSwitch = (UISwitch *)sender;
NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];
switch (theSwitch.tag) {
case 10: //soundSwitch
[settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"sound"];
break;
case 20: //musicSwitch
[settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"music"];
if (theSwitch.on)
[[AudioManagerController mainManager] playBackgroundMusic];
else
[[AudioManagerController mainManager] pauseBackgroundMusic];
break;
case 30: //alternateSwitch
[settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"alternate"];
break;
case 90: //synched weapons/scheme
[settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"sync_ws"];
break;
default:
DLog(@"Wrong tag");
break;
}
}
-(void) saveTextFieldValue:(NSString *)textString withTag:(NSInteger) tagValue {
NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];
if (tagValue == 40)
[settings setObject:textString forKey:@"username"];
else
[settings setObject:[textString MD5hash] forKey:@"password"];
}
#pragma mark -
#pragma mark TableView Methods
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 3;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger )section {
switch (section) {
case 0: // user and pass
return 1; // set 2 here to show the password field
break;
case 1: // audio
return 2;
break;
case 2: // other options
return 2;
break;
default:
DLog(@"Nope");
break;
}
return 0;
}
-(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section {
NSString *sectionTitle = nil;
switch (section) {
case 0:
sectionTitle = NSLocalizedString(@"Main Configuration", @"from the settings table");
break;
case 1:
sectionTitle = NSLocalizedString(@"Audio Preferences", @"from the settings table");
break;
case 2:
sectionTitle = NSLocalizedString(@"Other Settings", @"from the settings table");
break;
default:
DLog(@"Nope");
break;
}
return sectionTitle;
}
-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *cellIdentifier0 = @"Cell0";
static NSString *cellIdentifier1 = @"Cell1";
static NSString *cellIdentifier2 = @"Cell2";
NSInteger row = [indexPath row];
NSInteger section = [indexPath section];
NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];
UITableViewCell *cell = nil;
EditableCellView *editableCell = nil;
UISwitch *switchContent = nil;
switch(section) {
case 0:
editableCell = (EditableCellView *)[aTableView dequeueReusableCellWithIdentifier:cellIdentifier0];
if (nil == editableCell) {
editableCell = [[[EditableCellView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier0] autorelease];
editableCell.minimumCharacters = 0;
editableCell.delegate = self;
editableCell.textField.font = [UIFont systemFontOfSize:[UIFont systemFontSize]];
editableCell.textField.textColor = [UIColor blackColor];
}
if (row == 0) {
editableCell.titleLabel.text = NSLocalizedString(@"Nickname","from the settings table");
editableCell.textField.placeholder = NSLocalizedString(@"Insert your username (if you have one)",@"from the settings table");
editableCell.textField.text = [settings objectForKey:@"username"];
editableCell.textField.secureTextEntry = NO;
editableCell.tag = 40;
} else {
editableCell.titleLabel.text = NSLocalizedString(@"Password","from the settings table");
editableCell.textField.placeholder = NSLocalizedString(@"Insert your password",@"from the settings table");
editableCell.textField.text = [settings objectForKey:@"password"];
editableCell.textField.secureTextEntry = YES;
editableCell.tag = 50;
}
editableCell.accessoryView = nil;
cell = editableCell;
break;
case 1:
cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier1];
if (nil == cell) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier1] autorelease];
UISwitch *theSwitch = [[UISwitch alloc] init];
[theSwitch addTarget:self action:@selector(switchValueChanged:) forControlEvents:UIControlEventValueChanged];
cell.accessoryView = theSwitch;
[theSwitch release];
}
switchContent = (UISwitch *)cell.accessoryView;
if (row == 0) {
cell.textLabel.text = NSLocalizedString(@"Sound", @"from the settings table");
switchContent.on = [[settings objectForKey:@"sound"] boolValue];
switchContent.tag = 10;
} else {
cell.textLabel.text = NSLocalizedString(@"Music", @"from the settings table");
switchContent.on = [[settings objectForKey:@"music"] boolValue];
switchContent.tag = 20;
}
break;
case 2:
cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier2];
if (nil == cell) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:cellIdentifier2] autorelease];
UISwitch *theSwitch = [[UISwitch alloc] init];
[theSwitch addTarget:self action:@selector(switchValueChanged:) forControlEvents:UIControlEventValueChanged];
cell.accessoryView = theSwitch;
[theSwitch release];
}
switchContent = (UISwitch *)cell.accessoryView;
cell.detailTextLabel.adjustsFontSizeToFitWidth = YES;
switch (row) {
case 0:
cell.textLabel.text = NSLocalizedString(@"Alternate Damage", @"from the settings table");
cell.detailTextLabel.text = NSLocalizedString(@"Damage popups will notify you on every single hit", @"from the settings table");
switchContent.on = [[settings objectForKey:@"alternate"] boolValue];
switchContent.tag = 30;
break;
case 1:
cell.textLabel.text = NSLocalizedString(@"Sync Schemes and Weapons", @"");
cell.detailTextLabel.text = NSLocalizedString(@"Choosing a Scheme will select its associated Weapon", @"from the settings table");
switchContent.on = [[settings objectForKey:@"sync_ws"] boolValue];
switchContent.tag = 90;
break;
default:
DLog(@"Nope");
break;
}
break;
default:
break;
}
cell.accessoryType = UITableViewCellAccessoryNone;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
cell.imageView.image = nil;
return cell;
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
[self.tableView deselectRowAtIndexPath:indexPath animated:YES];
if (0 == [indexPath section]) {
EditableCellView *cell = (EditableCellView *)[aTableView cellForRowAtIndexPath:indexPath];
[cell replyKeyboard];
}
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
}
-(void) viewDidUnload {
[super viewDidUnload];
}
-(void) dealloc {
[super dealloc];
}
@end