TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Warning: This commit _might_ invalidate past records, but I'm not sure if
this is actually the case. Note that only the eliminiation part of the
script is touched, not the actual race logic.
Even if records are actually broken by this, I and sheepluva have decided that
it's more imporant to fix this very, VERY stupid and old bug than to preserve
records.
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef PASCALIMPORTS
#define PASCALIMPORTS
#ifdef __cplusplus
extern "C" {
#endif
/* add C declarations below for all exported Pascal functions/procedure
* that you want to use in your non-Pascal code
*/
void RunEngine(const int argc, const char *argv[]);
void LoadLocaleWrapper(const char *filepath, const char *userpath, const char *filename);
void HW_versionInfo(int *protoNum, char **versionStr);
void *HW_getSDLWindow(void);
void HW_terminate(BOOL andCloseFrontend);
char *HW_getWeaponNameByIndex(int whichone);
//char *HW_getWeaponCaptionByIndex(int whichone);
//char *HW_getWeaponDescriptionByIndex(int whichone);
int HW_getNumberOfWeapons(void);
int HW_getMaxNumberOfHogs(void);
int HW_getMaxNumberOfTeams(void);
void HW_memoryWarningCallback(void);
#ifdef __cplusplus
}
#endif
#endif