project_files/frontlib/net/netprotocol.h
author Wuzzy <almikes@aol.com>
Sat, 30 Sep 2017 23:52:08 +0200
changeset 12627 07fdda8c13a2
parent 10017 de822cd3df3a
permissions -rw-r--r--
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time Warning: This commit _might_ invalidate past records, but I'm not sure if this is actually the case. Note that only the eliminiation part of the script is touched, not the actual race logic. Even if records are actually broken by this, I and sheepluva have decided that it's more imporant to fix this very, VERY stupid and old bug than to preserve records.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#ifndef NETPROTOCOL_H_
#define NETPROTOCOL_H_

#include "../model/team.h"
#include "../model/scheme.h"
#include "../model/map.h"
#include "../model/room.h"

#include <stddef.h>

/**
 * Create a new team from this 23-part net message
 */
flib_team *flib_team_from_netmsg(char **parts);

/**
 * Create a new scheme from this net message, which must have
 * meta->modCount+meta->settingCount+1 parts.
 */
flib_scheme *flib_scheme_from_netmsg(char **parts);

/**
 * Create a new map from this five-part netmsg
 */
flib_map *flib_map_from_netmsg(char **parts);

/**
 * Decode the drawn map data from this netmessage line.
 *
 * The data is first base64 decoded and then quncompress()ed.
 * The return value is a newly allocated byte buffer, the length
 * is written to the variable pointed to by outlen.
 * Returns NULL on error.
 */
int flib_drawnmapdata_from_netmsg(char *netmsg, uint8_t **outbuf, size_t *outlen);

/**
 * Create a new room from this 8-part net message
 */
flib_room *flib_room_from_netmsg(char **params);

/**
 * Create an array of count rooms from count*8 netmessage parts
 */
flib_room **flib_room_array_from_netmsg(char **params, int count);

#endif /* NETPROTOCOL_H_ */