Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Because weapons like cluster bomb could trigger it in a single turn otherwise.
The idea is the same hog must be hit across multiple turns.
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}