Climb Home: Fix game getting stuck when player reaches home
What now happens if a player reaches home:
- sndWinning
- Show caption with finishing time
- Winning hog is teleported to roof and can be seen by everyone
- 4 second delay
- If there are still hogs left, the game continues normally
- Each victory is mentioned in stats screen at the end
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := physfs
LOCAL_CFLAGS := -O2 -DPHYSFS_NO_CDROM_SUPPORT
LOCAL_C_INCLUDES := $(LOCAL_PATH)
LOCAL_SRC_FILES := physfs.c \
physfs_byteorder.c \
physfs_unicode.c \
platform_posix.c \
platform_unix.c \
platform_macosx.c \
platform_windows.c \
archiver_dir.c \
archiver_grp.c \
archiver_hog.c \
archiver_lzma.c \
archiver_mvl.c \
archiver_qpak.c \
archiver_wad.c \
archiver_zip.c \
include $(BUILD_SHARED_LIBRARY)