misc/libphysfs/Android.mk
author Wuzzy <almikes@aol.com>
Thu, 05 Oct 2017 17:39:04 +0200
changeset 12658 1215fd246e08
parent 8538 0e113487c4b2
permissions -rw-r--r--
Climb Home: Fix game getting stuck when player reaches home What now happens if a player reaches home: - sndWinning - Show caption with finishing time - Winning hog is teleported to roof and can be seen by everyone - 4 second delay - If there are still hogs left, the game continues normally - Each victory is mentioned in stats screen at the end

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE    := physfs

LOCAL_CFLAGS := -O2 -DPHYSFS_NO_CDROM_SUPPORT

LOCAL_C_INCLUDES := $(LOCAL_PATH)

LOCAL_SRC_FILES := physfs.c \
                   physfs_byteorder.c \
                   physfs_unicode.c \
                   platform_posix.c \
                   platform_unix.c \
                   platform_macosx.c \
                   platform_windows.c \
                   archiver_dir.c \
                   archiver_grp.c \
                   archiver_hog.c \
                   archiver_lzma.c \
                   archiver_mvl.c \
                   archiver_qpak.c \
                   archiver_wad.c \
                   archiver_zip.c \

include $(BUILD_SHARED_LIBRARY)