misc/libphysfs/lzma/C/Alloc.h
author Wuzzy <almikes@aol.com>
Thu, 05 Oct 2017 17:39:04 +0200
changeset 12658 1215fd246e08
parent 12218 bb5522e88ab2
permissions -rw-r--r--
Climb Home: Fix game getting stuck when player reaches home What now happens if a player reaches home: - sndWinning - Show caption with finishing time - Winning hog is teleported to roof and can be seen by everyone - 4 second delay - If there are still hogs left, the game continues normally - Each victory is mentioned in stats screen at the end

/* Alloc.h */

#ifndef __COMMON_ALLOC_H
#define __COMMON_ALLOC_H

#include <stddef.h>

void *MyAlloc(size_t size);
void MyFree(void *address);

#ifdef _WIN32

void SetLargePageSize();

void *MidAlloc(size_t size);
void MidFree(void *address);
void *BigAlloc(size_t size);
void BigFree(void *address);

#else

#define MidAlloc(size) MyAlloc(size)
#define MidFree(address) MyFree(address)
#define BigAlloc(size) MyAlloc(size)
#define BigFree(address) MyFree(address)

#endif

#endif