Climb Home: Fix game getting stuck when player reaches home
What now happens if a player reaches home:
- sndWinning
- Show caption with finishing time
- Winning hog is teleported to roof and can be seen by everyone
- 4 second delay
- If there are still hogs left, the game continues normally
- Each victory is mentioned in stats screen at the end
// IPassword.h
#ifndef __IPASSWORD_H
#define __IPASSWORD_H
#include "../Common/MyUnknown.h"
#include "../Common/Types.h"
#include "IDecl.h"
#define PASSWORD_INTERFACE(i, x) DECL_INTERFACE(i, 5, x)
PASSWORD_INTERFACE(ICryptoGetTextPassword, 0x10)
{
STDMETHOD(CryptoGetTextPassword)(BSTR *password) PURE;
};
PASSWORD_INTERFACE(ICryptoGetTextPassword2, 0x11)
{
STDMETHOD(CryptoGetTextPassword2)(Int32 *passwordIsDefined, BSTR *password) PURE;
};
#endif