Climb Home: Fix game getting stuck when player reaches home
What now happens if a player reaches home:
- sndWinning
- Show caption with finishing time
- Winning hog is teleported to roof and can be seen by everyone
- 4 second delay
- If there are still hogs left, the game continues normally
- Each victory is mentioned in stats screen at the end
// Common/StringToInt.h
#ifndef __COMMON_STRINGTOINT_H
#define __COMMON_STRINGTOINT_H
#include <string.h>
#include "Types.h"
UInt64 ConvertStringToUInt64(const char *s, const char **end);
UInt64 ConvertOctStringToUInt64(const char *s, const char **end);
UInt64 ConvertStringToUInt64(const wchar_t *s, const wchar_t **end);
Int64 ConvertStringToInt64(const char *s, const char **end);
#endif