misc/libphyslayer/hwpacksmounter.h
author Wuzzy <almikes@aol.com>
Thu, 05 Oct 2017 17:39:04 +0200
changeset 12658 1215fd246e08
parent 10235 bafca1686867
permissions -rw-r--r--
Climb Home: Fix game getting stuck when player reaches home What now happens if a player reaches home: - sndWinning - Show caption with finishing time - Winning hog is teleported to roof and can be seen by everyone - 4 second delay - If there are still hogs left, the game continues normally - Each victory is mentioned in stats screen at the end

#ifndef HEDGEWARS_PACKAGES_MOUNTER_H
#define HEDGEWARS_PACKAGES_MOUNTER_H

#include "physfs.h"
#include "physfscompat.h"

#ifndef PAS2C
#ifndef QT_VERSION
#include "lua.h"
#endif
#endif

#ifdef __cplusplus
extern "C" {
#endif

PHYSFS_DECL void hedgewarsMountPackages();
PHYSFS_DECL void hedgewarsMountPackage(char * fileName);

#ifndef QT_VERSION
PHYSFS_DECL const char * physfsReader(lua_State *L, PHYSFS_File *f, size_t *size);
#endif
PHYSFS_DECL void physfsReaderSetBuffer(void *buffer);

#ifdef __cplusplus
}
#endif

#endif