author | Wuzzy <almikes@aol.com> |
Mon, 17 Apr 2017 18:47:56 +0200 | |
changeset 12281 | 12f28d866c76 |
parent 11046 | 47a8c19ecb60 |
child 14390 | 50c3186f05ab |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include <QGridLayout> #include <QPushButton> #include "pagesingleplayer.h" #include "gamecfgwidget.h" QLayout * PageSinglePlayer::bodyLayoutDefinition() { QVBoxLayout * vLayout = new QVBoxLayout(); QHBoxLayout * topLine = new QHBoxLayout(); QHBoxLayout * middleLine = new QHBoxLayout(); vLayout->addStretch(); vLayout->addLayout(topLine); vLayout->addSpacing(30); vLayout->addLayout(middleLine); vLayout->addStretch(); topLine->addStretch(); BtnSimpleGamePage = addButton(":/res/SimpleGame.png", topLine, 0, true); BtnSimpleGamePage->setWhatsThis(tr("Play a quick game against the computer with random settings")); topLine->addSpacing(60); BtnMultiplayer = addButton(":/res/Multiplayer.png", topLine, 1, true); BtnMultiplayer->setWhatsThis(tr("Play a hotseat game against your friends, or AI teams")); topLine->addStretch(); BtnCampaignPage = addButton(":/res/Campaign.png", middleLine, 0, true); BtnCampaignPage->setWhatsThis(tr("Campaign Mode")); BtnCampaignPage->setVisible(true); BtnTrainPage = addButton(":/res/Trainings.png", middleLine, 1, true); BtnTrainPage->setWhatsThis(tr("Practice your skills in a range of training missions")); return vLayout; } QLayout * PageSinglePlayer::footerLayoutDefinition() { QHBoxLayout * bottomLine = new QHBoxLayout(); bottomLine->addStretch(); BtnDemos = addButton(":/res/Record.png", bottomLine, 1, true); BtnDemos->setWhatsThis(tr("Watch recorded demos")); BtnLoad = addButton(":/res/Load.png", bottomLine, 2, true); BtnLoad->setStyleSheet("QPushButton{margin: 24px 0 0 0;}"); BtnLoad->setWhatsThis(tr("Load a previously saved game")); bottomLine->setStretch(1,0); bottomLine->setStretch(2,0); bottomLine->setAlignment(BtnDemos, Qt::AlignRight | Qt::AlignBottom); bottomLine->setAlignment(BtnLoad, Qt::AlignRight | Qt::AlignBottom); return bottomLine; } void PageSinglePlayer::connectSignals() { //TODO } PageSinglePlayer::PageSinglePlayer(QWidget* parent) : AbstractPage(parent) { initPage(); }