QTfrontend/M3Panel.mm
author nemo
Fri, 05 Nov 2010 18:56:12 -0400
changeset 4140 1563b216f243
parent 3697 d5b30d6373fc
child 4976 088d40d8aba2
permissions -rw-r--r--
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy. probably best to allow any weapon to be targetted, and store the target in the gear and draw it there instead of uworld, but I'm leaving this alone

/*
 *  M3Panel.cpp
 *
 *
 *  Created by Vittorio on 28/09/09.
 *  Copyright 2009 __MyCompanyName__. All rights reserved.
 *
 */

#include "M3Panel.h"
#include "M3InstallController.h"

#include <Cocoa/Cocoa.h>

class M3Panel::Private
{
public:
        M3InstallController *install;
};

M3Panel::M3Panel(void)
{
	c = new Private;

	c->install = [[M3InstallController alloc] init];
	[c->install retain];

}

M3Panel::~M3Panel()
{
	[c->install release];
	delete c;
}

void M3Panel::showInstallController()
{
        [c->install displayInstaller];
}