misc/winutils/include/SDL_name.h
author antonc27 <antonc27@mail.ru>
Sat, 08 Aug 2015 21:37:19 +0200
branchios-revival
changeset 11085 18722e5bd386
parent 10017 de822cd3df3a
permissions -rw-r--r--
- Fix for compiling 'uRender.pas' Note: Construction "{$IF GLunit = gles11}" are not valid at all! Assumptions: We are not using pas2c and using OpenGL ES 1.1


#ifndef _SDLname_h_
#define _SDLname_h_

#if defined(__STDC__) || defined(__cplusplus)
#define NeedFunctionPrototypes 1
#endif

#define SDL_NAME(X) SDL_##X

#endif /* _SDLname_h_ */