Debug commit
Added code to replace sprites with a checkerboard pattern in order
to identify filtering issues.
This version only renders DrawSprite()'s with the checkerboard pattern
for debugging purposes
cleaned up some unneeded stuff
+ − /*
+ − ** $Id: lmem.h,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $
+ − ** Interface to Memory Manager
+ − ** See Copyright Notice in lua.h
+ − */
+ −
+ − #ifndef lmem_h
+ − #define lmem_h
+ −
+ −
+ − #include <stddef.h>
+ −
+ − #include "llimits.h"
+ − #include "lua.h"
+ −
+ − #define MEMERRMSG "not enough memory"
+ −
+ −
+ − #define luaM_reallocv(L,b,on,n,e) \
+ − ((cast(size_t, (n)+1) <= MAX_SIZET/(e)) ? /* +1 to avoid warnings */ \
+ − luaM_realloc_(L, (b), (on)*(e), (n)*(e)) : \
+ − luaM_toobig(L))
+ −
+ − #define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
+ − #define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
+ − #define luaM_freearray(L, b, n, t) luaM_reallocv(L, (b), n, 0, sizeof(t))
+ −
+ − #define luaM_malloc(L,t) luaM_realloc_(L, NULL, 0, (t))
+ − #define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
+ − #define luaM_newvector(L,n,t) \
+ − cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
+ −
+ − #define luaM_growvector(L,v,nelems,size,t,limit,e) \
+ − if ((nelems)+1 > (size)) \
+ − ((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
+ −
+ − #define luaM_reallocvector(L, v,oldn,n,t) \
+ − ((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
+ −
+ −
+ − LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
+ − size_t size);
+ − LUAI_FUNC void *luaM_toobig (lua_State *L);
+ − LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
+ − size_t size_elem, int limit,
+ − const char *errormsg);
+ −
+ − #endif
+ −