Graphics:
* Added a team colored tophat as a "fixed colors with tinted areas" example
module ServerCore where
import Network
import Control.Concurrent
import Control.Concurrent.Chan
import Control.Monad
import qualified Data.IntMap as IntMap
import System.Log.Logger
import Control.Monad.Reader
--------------------------------------
import CoreTypes
import NetRoutines
import HWProtoCore
import Actions
import OfficialServer.DBInteraction
import RoomsAndClients
timerLoop :: Int -> Chan CoreMessage -> IO()
timerLoop tick messagesChan = threadDelay (30 * 10^6) >> writeChan messagesChan (TimerAction tick) >> timerLoop (tick + 1) messagesChan
reactCmd :: ServerInfo -> ClientIndex -> [String] -> MRnC -> IO ()
reactCmd sInfo ci cmd rnc = do
actions <- withRoomsAndClients rnc (\irnc -> runReader (handleCmd cmd) (ci, irnc))
forM_ actions (processAction (ci, sInfo, rnc))
mainLoop :: ServerInfo -> MRnC -> IO ()
mainLoop serverInfo rnc = forever $ do
r <- readChan $ coreChan serverInfo
case r of
Accept ci -> do
processAction
(undefined, serverInfo, rnc) (AddClient ci)
return ()
ClientMessage (clID, cmd) -> do
debugM "Clients" $ (show clID) ++ ": " ++ (show cmd)
--if clID `IntMap.member` clients then
reactCmd serverInfo clID cmd rnc
return ()
--else
--do
--debugM "Clients" "Message from dead client"
--return (serverInfo, rnc)
ClientAccountInfo (clID, info) -> do
--if clID `IntMap.member` clients then
processAction
(clID, serverInfo, rnc)
(ProcessAccountInfo info)
return ()
--else
--do
--debugM "Clients" "Got info for dead client"
--return (serverInfo, rnc)
TimerAction tick ->
return ()
--liftM snd $
-- foldM processAction (0, serverInfo, rnc) $
-- PingAll : [StatsAction | even tick]
startServer :: ServerInfo -> Socket -> IO ()
startServer serverInfo serverSocket = do
putStrLn $ "Listening on port " ++ show (listenPort serverInfo)
forkIO $
acceptLoop
serverSocket
(coreChan serverInfo)
return ()
forkIO $ timerLoop 0 $ coreChan serverInfo
startDBConnection serverInfo
rnc <- newRoomsAndClients newRoom
forkIO $ mainLoop serverInfo rnc
forever $ threadDelay (60 * 60 * 10^6) >> putStrLn "***"