qmlfrontend/main.cpp
author Wuzzy <Wuzzy2@mail.ru>
Mon, 12 Feb 2018 20:00:26 +0100
changeset 12991 1c38d4370943
parent 12859 28cb18c5e712
child 12862 90f927b4b9e1
child 14148 745c73e0e644
permissions -rw-r--r--
Battalion (mode=king): Kill the team when the king died instea of dismissing DismissTeam causes a lot of problems and is not suited for multiplayer. The team is not dismissed if the team is still active. It's hard to properly do a tie. And, and, and …

#include <QGuiApplication>
#include <QQmlApplicationEngine>

int main(int argc, char *argv[])
{
  QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
  QGuiApplication app(argc, argv);

  QQmlApplicationEngine engine;
  engine.load(QUrl(QLatin1String("qrc:/main.qml")));
  if (engine.rootObjects().isEmpty())
    return -1;

  return app.exec();
}