- Parse unions, sets, function type, packed arrays and some more imporvements to the parser. Now it parses uVariable, uConsts and even SDLh.pas
- Improve rendering of C code
- Fix preprocessor issues, define "FPC"
- Make pas2c convert unit along with its dependencies into corresponding .c files, so you just call it for hwengine.pas to convert the whole engine
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2009-2011 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include "M3Panel.h"#include "M3InstallController.h"#include <Cocoa/Cocoa.h>class M3Panel::Private{ public: M3InstallController *install;};M3Panel::M3Panel(void){ c = new Private; c->install = [[M3InstallController alloc] init]; [c->install retain];}M3Panel::~M3Panel(){ [c->install release]; delete c;}void M3Panel::showInstallController(){ [c->install displayInstaller];}