- Parse unions, sets, function type, packed arrays and some more imporvements to the parser. Now it parses uVariable, uConsts and even SDLh.pas
- Improve rendering of C code
- Fix preprocessor issues, define "FPC"
- Make pas2c convert unit along with its dependencies into corresponding .c files, so you just call it for hwengine.pas to convert the whole engine
#include <QLabel>
#include <QRect>
#include <QList>
#include <QMouseEvent>
class PixLabel : public QLabel
{
Q_OBJECT
public:
PixLabel();
QList<QRect> rects;
public slots:
void AddRect();
private:
void paintEvent(QPaintEvent * event);
void mousePressEvent(QMouseEvent * e);
};