hedgewars/pas2cRedo.pas
author Wuzzy <Wuzzy2@mail.ru>
Fri, 03 Aug 2018 00:39:50 +0200
changeset 13612 212036414957
parent 12109 f61bd25b9f70
child 14918 68e1783762bc
permissions -rw-r--r--
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug The "other bug" is that the cake just walks through terrain when it hits the wrap world edge. This behaviour is even worse.

redo;
{This file contains functions that are re-implemented}
{pas2c will add prefix fpcrtl_ to all these functions}
type
    uinteger = uinteger;
    Integer = integer;
    LongInt = integer;
    LongWord = uinteger;
    Cardinal = uinteger;
    PtrInt = integer;
    SizeInt = PtrInt;
    Word = uinteger;
    Byte = integer;
    SmallInt = integer;
    ShortInt = integer;
    Int64 = integer;
    QWord = uinteger;
    GLint = integer;
    GLuint = integer;
    int = integer;
    size_t = integer;

    pointer = pointer;

    float = float;
    single = float;
    double = float;
    real = float;
    extended = float;
    GLfloat = float;

    boolean = boolean;
    LongBool = boolean;

    string = string;
    shortstring = string;
    ansistring = string;
    widechar = string;

    char = char;
    PChar = ^char;
    PPChar = ^Pchar;

    PByte = ^Byte;
    PLongInt = ^LongInt;
    PLongWord = ^LongWord;
    PInteger = ^Integer;

    Handle = integer;

var
    write, writeLn, read, readLn, flush, CreateDir: procedure;

    halt:procedure;

    GetEnumName:function:shortstring;
    TypeInfo:function:Integer;

    lo:function:Integer;

    init:procedure;

    StrLen:function : integer;
    odd, even : function : boolean;

    Length : function : integer;

    Now : function : integer;

    new, dispose, FillChar, Insert, Delete, Move : procedure;

    trunc, round, ceil : function : integer;
    abs, sqr : function : integer;

    StrPas, FormatDateTime, copy, str, PosS, LowerCase : function : shortstring;
    pos : function : integer;
    StrToInt : function : integer;
    SetLength, SetLengthA, val, StrDispose, StrCopy : procedure;
    _pchar, _pcharA, StrAlloc : function : PChar;
    pchar2str, astr2str : function : string;
    pchar2astr, str2astr : function : ansistring;
    memcpy : procedure;
    StrLength : function : integer;

     min, max:function:integer;
    assign, rewrite, rewrite_2, reset, reset_2, flush, BlockWrite, BlockRead, close : procedure;
    FileExists, DirectoryExists, eof : function : boolean;

    ParamCount : function : integer;
    ParamStr : function : string;

    arctan2, power: function : float;

    //TypeInfo, GetEnumName : function : shortstring;

    UTF8ToUnicode, WrapText: function : shortstring;

    GetMem : function : pointer;
    FreeMem : procedure;

    BeginThread, ThreadSwitch : procedure;
    InterlockedIncrement, InterlockedDecrement : procedure;

    random : function : integer;
    randomize : procedure;

    Assigned : function : boolean;

    //EnumToStr : function : string;

    initParams : procedure;

    Load_GL_VERSION_2_0 : procedure;

    GetCurrentDir : function : PChar;