project_files/HedgewarsMobile/Classes/GeneralSettingsViewController.m
author dag10
Mon, 21 Jan 2013 21:52:49 -0500
changeset 8424 225ede46e3dc
parent 6869 a187c280dd3d
child 8426 4b66e60c9967
permissions -rw-r--r--
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible. Restored HWForm's min height to 580. Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */


#import "GeneralSettingsViewController.h"


@implementation GeneralSettingsViewController


-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
    return rotationManager(interfaceOrientation);
}

#pragma mark -
#pragma mark View Lifecycle
-(void) viewDidLoad {
    self.navigationItem.title = @"Edit game options";
    [super viewDidLoad];
}

-(void) viewWillAppear:(BOOL)animated {
    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
    [super viewWillAppear:animated];
}

-(void) viewWillDisappear:(BOOL)animated {
    NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
    [userDefaults synchronize];
    if ([[userDefaults objectForKey:@"music"] boolValue] == NO)
        [[AudioManagerController mainManager] stopBackgroundMusic];

    [super viewWillDisappear:animated];
}

#pragma mark -
-(void) switchValueChanged:(id) sender {
    UISwitch *theSwitch = (UISwitch *)sender;
    UISwitch *theOtherSwitch = nil;
    NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];

    switch (theSwitch.tag) {
        case 10:    //soundSwitch
            // setting this off will turn off also the switch below (music)
            [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"sound"];
            [settings setObject:[NSNumber numberWithBool:NO] forKey:@"music"];
            theOtherSwitch = (UISwitch *)[self.tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:1]].accessoryView;
            [theOtherSwitch setOn:NO animated:YES];

            // since switching sound on won't turn music on anyways, we can always turn off music
            [[AudioManagerController mainManager]pauseBackgroundMusic];
            [settings setObject:[NSNumber numberWithBool:NO] forKey:@"music"];
            break;
        case 20:    //musicSwitch
            // if switch above (sound) is off, never turn on
            if (NO == [[settings objectForKey:@"sound"] boolValue]) {
                [settings setObject:[NSNumber numberWithBool:NO] forKey:@"music"];
                theOtherSwitch = (UISwitch *)[self.tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:1]].accessoryView;
                [theOtherSwitch setOn:NO animated:YES];
            } else
                [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"music"];

            if (theSwitch.on)
                [[AudioManagerController mainManager] playBackgroundMusic];
            else
                [[AudioManagerController mainManager] pauseBackgroundMusic];
            break;
        case 30:    //alternateSwitch
            [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"alternate"];
            break;
        case 90:    //synched weapons/scheme
            [settings setObject:[NSNumber numberWithBool:theSwitch.on] forKey:@"sync_ws"];
            break;
        default:
            DLog(@"Wrong tag");
            break;
    }
}

-(void) saveTextFieldValue:(NSString *)textString withTag:(NSInteger) tagValue {
    NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];

    if (tagValue == 40)
        [settings setObject:textString forKey:@"username"];
    else
        [settings setObject:[textString MD5hash] forKey:@"password"];
}

#pragma mark -
#pragma mark TableView Methods
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
    return 3;
}

-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger )section {
    switch (section) {
        case 0:     // user and pass
            return 1;   // set 2 here to show the password field
            break;
        case 1:     // audio
            return 2;
            break;
        case 2:     // other options
            return 2;
            break;
        default:
            DLog(@"Nope");
            break;
    }
    return 0;
}

-(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section {
    NSString *sectionTitle = nil;
    switch (section) {
        case 0:
            sectionTitle = NSLocalizedString(@"Main Configuration", @"from the settings table");
            break;
        case 1:
            sectionTitle = NSLocalizedString(@"Audio Preferences", @"from the settings table");
            break;
        case 2:
            sectionTitle = NSLocalizedString(@"Other Settings", @"from the settings table");
            break;
        default:
            DLog(@"Nope");
            break;
    }
    return sectionTitle;
}

-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    static NSString *cellIdentifier0 = @"Cell0";
    static NSString *cellIdentifier1 = @"Cell1";
    static NSString *cellIdentifier2 = @"Cell2";
    NSInteger row = [indexPath row];
    NSInteger section = [indexPath section];
    NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];

    UITableViewCell *cell = nil;
    EditableCellView *editableCell = nil;
    UISwitch *switchContent = nil;
    switch(section) {
        case 0:
            editableCell = (EditableCellView *)[aTableView dequeueReusableCellWithIdentifier:cellIdentifier0];
            if (nil == editableCell) {
                editableCell = [[[EditableCellView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier0] autorelease];
                editableCell.minimumCharacters = 0;
                editableCell.delegate = self;
                editableCell.textField.font = [UIFont systemFontOfSize:[UIFont systemFontSize]];
                editableCell.textField.textColor = [UIColor blackColor];
            }
            
            if (row == 0) {
                editableCell.titleLabel.text = NSLocalizedString(@"Nickname","from the settings table");
                editableCell.textField.placeholder = NSLocalizedString(@"Insert your username (if you have one)",@"from the settings table");
                editableCell.textField.text = [settings objectForKey:@"username"];
                editableCell.textField.secureTextEntry = NO;
                editableCell.tag = 40;
            } else {
                editableCell.titleLabel.text = NSLocalizedString(@"Password","from the settings table");
                editableCell.textField.placeholder = NSLocalizedString(@"Insert your password",@"from the settings table");
                editableCell.textField.text = [settings objectForKey:@"password"];
                editableCell.textField.secureTextEntry = YES;
                editableCell.tag = 50;
            }
            
            editableCell.accessoryView = nil;
            cell = editableCell;
            break;
        case 1:
            cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier1];
            if (nil == cell) {
                cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier1] autorelease];
                UISwitch *theSwitch = [[UISwitch alloc] init];
                [theSwitch addTarget:self action:@selector(switchValueChanged:) forControlEvents:UIControlEventValueChanged];
                cell.accessoryView = theSwitch;
                [theSwitch release];
            }
            
            switchContent = (UISwitch *)cell.accessoryView;
            if (row == 0) {
                cell.textLabel.text = NSLocalizedString(@"Sound", @"from the settings table");
                switchContent.on = [[settings objectForKey:@"sound"] boolValue];
                switchContent.tag = 10;
            } else {
                cell.textLabel.text = NSLocalizedString(@"Music", @"from the settings table");
                switchContent.on = [[settings objectForKey:@"music"] boolValue];
                switchContent.tag = 20;
            }
            break;
        case 2:
            cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier2];
            if (nil == cell) {
                cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:cellIdentifier2] autorelease];
                UISwitch *theSwitch = [[UISwitch alloc] init];
                [theSwitch addTarget:self action:@selector(switchValueChanged:) forControlEvents:UIControlEventValueChanged];
                cell.accessoryView = theSwitch;
                [theSwitch release];
            }
            
            switchContent = (UISwitch *)cell.accessoryView;
            cell.detailTextLabel.adjustsFontSizeToFitWidth = YES;
            switch (row) {
                case 0:
                    cell.textLabel.text = NSLocalizedString(@"Alternate Damage", @"from the settings table");
                    cell.detailTextLabel.text = NSLocalizedString(@"Damage popups will notify you on every single hit", @"from the settings table");
                    switchContent.on = [[settings objectForKey:@"alternate"] boolValue];
                    switchContent.tag = 30;
                    break;
                case 1:
                    cell.textLabel.text = NSLocalizedString(@"Sync Schemes and Weapons", @"");
                    cell.detailTextLabel.text = NSLocalizedString(@"Choosing a Scheme will select its associated Weapon", @"from the settings table");
                    switchContent.on = [[settings objectForKey:@"sync_ws"] boolValue];
                    switchContent.tag = 90;
                    break;
                default:
                    DLog(@"Nope");
                    break;
            }
            break;
        default:
            break;
    }
    
    cell.accessoryType = UITableViewCellAccessoryNone;
    cell.selectionStyle = UITableViewCellSelectionStyleNone;
    cell.imageView.image = nil;

    return cell;
}

#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
    if (0 == [indexPath section]) {
        EditableCellView *cell = (EditableCellView *)[aTableView cellForRowAtIndexPath:indexPath];
        [cell replyKeyboard];
    }
}


#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
}

-(void) viewDidUnload {
    [super viewDidUnload];
}

-(void) dealloc {
    [super dealloc];
}

@end