tools/drawMapTest/qaspectratiolayout.h
author Wuzzy <almikes@aol.com>
Mon, 25 Sep 2017 20:09:33 +0200
changeset 12525 22f2a586b9ca
parent 4477 63a21fac8bf7
permissions -rw-r--r--
Remove checkpoints in ASA: Getting to the device This means the player now must win this mission in one go. Justification: There were many ways for the mission to be saved in an unwinnable state, there are many ways to win this mission and the checkpoints try to "force" one particular way. Also, this mission isn't too long anyway.

/*
 * Copyright (c) 2009 Nokia Corporation.
 */

#ifndef QASPECTRATIOLAYOUT_H_
#define QASPECTRATIOLAYOUT_H_

#include <QLayout>
#include <QPointer>
#include <QRect>
#include <QWidgetItem>
#include <QLayoutItem>


class QAspectRatioLayout : public QLayout
{
        Q_OBJECT

public:
        QAspectRatioLayout(QWidget* parent, int spacing =-1);
        QAspectRatioLayout(int spacing = -1);
        ~QAspectRatioLayout();

        /* Convenience method */
        virtual void add(QLayoutItem* item);

/* http://doc.trolltech.com/qlayout.html#addItem */
        virtual void addItem(QLayoutItem* item);
        /* http://doc.trolltech.com/qlayout.html#addWidget */
        virtual void addWidget(QWidget* widget);
        /* http://doc.trolltech.com/qlayout.html#takeAt */
        virtual QLayoutItem* takeAt(int index);
        /* http://doc.trolltech.com/qlayout.html#itemAt */
        virtual QLayoutItem* itemAt(int index) const;
        /* http://doc.trolltech.com/qlayout.html#count */
        virtual int count() const;

        /*
         * These are ours since we do have only one item.
         */
        virtual QLayoutItem* replaceItem(QLayoutItem* item);
        virtual QLayoutItem* take();
        virtual bool hasItem() const;

/* http://doc.trolltech.com/qlayout.html#expandingDirections */
        virtual Qt::Orientations expandingDirections() const;

        /*
         * This method contains most of the juice of this article.
         * http://doc.trolltech.com/qlayoutitem.html#setGeometry
         */
        virtual void setGeometry(const QRect& rect);
        /* http://doc.trolltech.com/qlayoutitem.html#geometry */
        virtual QRect geometry();

        /* http://doc.trolltech.com/qlayoutitem.html#sizeHint */
        virtual QSize sizeHint() const;
        /* http://doc.trolltech.com/qlayout.html#minimumSize */
        virtual QSize minimumSize() const;
        /* http://doc.trolltech.com/qlayoutitem.html#hasHeightForWidth */
        virtual bool hasHeightForWidth() const;

private:
        /* Saves the last received rect. */
        void setLastReceivedRect(const QRect& rect);
        /* Used to initialize the object. */
        void init(int spacing);
        /* Calculates the maximum size for the item from the assigned size. */
        QSize calculateProperSize(QSize from) const;
        /* Calculates the center location from the assigned size and
         * the items size. */
        QPoint calculateCenterLocation(QSize from, QSize itemSize) const;
        /* Check if two QRects are equal */
        bool areRectsEqual(const QRect& a, const QRect& b) const;
        /* Contains item reference */
        QLayoutItem* item;
        /*
         * Used for caching so we won't do calculations every time
         * setGeometry is called.
         */
        QRect* lastReceivedRect;
        /* Contains geometry */
        QRect* _geometry;

};

#endif /* QASPECTRATIOLAYOUT_H_ */