Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
// Common/UTFConvert.h
#ifndef __COMMON_UTFCONVERT_H
#define __COMMON_UTFCONVERT_H
#include "MyString.h"
bool ConvertUTF8ToUnicode(const AString &utfString, UString &resultString);
bool ConvertUnicodeToUTF8(const UString &unicodeString, AString &resultString);
#endif