Fix low gravity utility not working in Gravity script (fixes #13)
Using low gravity halves the gravity.
For using a range, both the minimum and maximum gravities are halved.
Negative gravities are doubled.
Bonus: game modifier “low gravity” will be force-disabled.
/*** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $** Lua standard libraries** See Copyright Notice in lua.h*/#ifndef lualib_h#define lualib_h#include "lua.h"/* Key to file-handle type */#define LUA_FILEHANDLE "FILE*"#define LUA_COLIBNAME "coroutine"LUALIB_API int (luaopen_base) (lua_State *L);#define LUA_TABLIBNAME "table"LUALIB_API int (luaopen_table) (lua_State *L);#define LUA_IOLIBNAME "io"LUALIB_API int (luaopen_io) (lua_State *L);#define LUA_OSLIBNAME "os"LUALIB_API int (luaopen_os) (lua_State *L);#define LUA_STRLIBNAME "string"LUALIB_API int (luaopen_string) (lua_State *L);#define LUA_MATHLIBNAME "math"LUALIB_API int (luaopen_math) (lua_State *L);#define LUA_DBLIBNAME "debug"LUALIB_API int (luaopen_debug) (lua_State *L);#define LUA_LOADLIBNAME "package"LUALIB_API int (luaopen_package) (lua_State *L);/* open all previous libraries */LUALIB_API void (luaL_openlibs) (lua_State *L);#ifndef lua_assert#define lua_assert(x) ((void)0)#endif#endif