use linked version for sdl and sdl_mixer too for consistency, comment some things
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "campaign.h"
#include "hwconsts.h"
#include <QSettings>
QStringList getCampMissionList(QString & campaign)
{
QSettings campfile("physfs://Missions/Campaign/" + campaign + "/campaign.ini", QSettings::IniFormat, 0);
campfile.setIniCodec("UTF-8");
unsigned int mNum = campfile.value("MissionNum", 0).toInt();
QStringList missionList;
for (unsigned int i = 0; i < mNum; i++)
{
missionList += campfile.value(QString("Mission %1/Name").arg(i + 1)).toString();
}
return missionList;
}
unsigned int getCampProgress(QString & teamName, QString & campName)
{
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + teamName + ".hwt", QSettings::IniFormat, 0);
teamfile.setIniCodec("UTF-8");
return teamfile.value("Campaign " + campName + "/Progress", 0).toInt();
}
QString getCampaignScript(QString campaign, unsigned int mNum)
{
QSettings campfile("physfs://Missions/Campaign/" + campaign + "/campaign.ini", QSettings::IniFormat, 0);
campfile.setIniCodec("UTF-8");
return campfile.value(QString("Mission %1/Script").arg(mNum)).toString();
}
QString getCampaignImage(QString campaign, unsigned int mNum)
{
return getCampaignScript(campaign,mNum).replace(QString(".lua"),QString(".png"));
}
QString getCampaignMissionName(QString campaign, unsigned int mNum)
{
return getCampaignScript(campaign,mNum).replace(QString(".lua"),QString(""));
}