New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
It works by using 4 hardcoded map sizes and the rest is simply interpolated.
Size 1: 1024×512
Size 6: 2048×1024
Size 12: 4096×2048 (default, compatible with pre-1.0.0)
Size 25: 8192×4096
#!/bin/sh -
echo "*** Luacheck of Lua locale files:"
luacheck ../share/hedgewars/Data/Locale/*.lua --globals locale -q
echo "Missing translations in Lua locale files:"
grep -c -- "^--" ../share/hedgewars/Data/Locale/*.lua