project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/LobbyPlayerlistAdapter.java
Hedgeroid improvements:
- Moved frontlib initialization to a slightly better place
- Added new JNA type ByteArrayPtr to move more JNA code into the frontlib
package and to improve pointer type safety
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import java.util.Comparator;
import org.hedgewars.hedgeroid.R;
import org.hedgewars.hedgeroid.Datastructures.Player;
import org.hedgewars.hedgeroid.util.ObservableTreeMapAdapter;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.TextView;
/**
* Simple adapter for displaying the list of players in the lobby.
*/
public class LobbyPlayerlistAdapter extends ObservableTreeMapAdapter<String, Player> {
@Override
protected Comparator<Player> getEntryOrder() {
return Player.NAME_ORDER;
}
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if (v == null) {
LayoutInflater vi = LayoutInflater.from(parent.getContext());
v = vi.inflate(R.layout.listview_player, null);
}
String player = getItem(position).name;
TextView username = (TextView) v.findViewById(android.R.id.text1);
username.setText(player);
return v;
}
}