project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/RoomlistAdapter.java
Hedgeroid improvements:
- Moved frontlib initialization to a slightly better place
- Added new JNA type ByteArrayPtr to move more JNA code into the frontlib
package and to improve pointer type safety
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import java.util.Comparator;
import org.hedgewars.hedgeroid.R;
import org.hedgewars.hedgeroid.Datastructures.Room;
import org.hedgewars.hedgeroid.Datastructures.RoomWithId;
import org.hedgewars.hedgeroid.util.ObservableTreeMapAdapter;
import android.content.Context;
import android.content.res.Resources;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.TextView;
/**
* Displays the list of all rooms in the lobby
*/
public class RoomlistAdapter extends ObservableTreeMapAdapter<String, RoomWithId> {
private Context context;
public RoomlistAdapter(Context context) {
this.context = context;
}
@Override
protected Comparator<RoomWithId> getEntryOrder() {
return RoomWithId.NEWEST_FIRST_ORDER;
}
@Override
public long getItemId(int position) {
return getItem(position).id;
}
@Override
public boolean hasStableIds() {
return true;
}
private static CharSequence formatExtra(Resources res, Room room) {
String ownermsg = res.getString(R.string.roomlist_owner, room.owner);
String mapmsg = res.getString(R.string.roomlist_map, room.formatMapName(res));
String scheme = room.scheme.equals(room.weapons) ? room.scheme : room.scheme + " / " + room.weapons;
String schememsg = res.getString(R.string.roomlist_scheme, scheme);
return ownermsg + ". " + mapmsg + ", " + schememsg;
}
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if (v == null) {
LayoutInflater vi = LayoutInflater.from(context);
v = vi.inflate(R.layout.listview_room, null);
}
Room room = getItem(position).room;
int iconRes = room.inProgress ? R.drawable.roomlist_ingame : R.drawable.roomlist_preparing;
if(v.findViewById(android.R.id.text1) == null) {
// Tabular room list
TextView roomnameView = (TextView)v.findViewById(R.id.roomname);
TextView playerCountView = (TextView)v.findViewById(R.id.playercount);
TextView teamCountView = (TextView)v.findViewById(R.id.teamcount);
TextView ownerView = (TextView)v.findViewById(R.id.owner);
TextView mapView = (TextView)v.findViewById(R.id.map);
TextView schemeView = (TextView)v.findViewById(R.id.scheme);
TextView weaponView = (TextView)v.findViewById(R.id.weapons);
roomnameView.setCompoundDrawablesWithIntrinsicBounds(iconRes, 0, 0, 0);
roomnameView.setText(room.name);
if(playerCountView != null) {
playerCountView.setText(String.valueOf(room.playerCount));
}
if(teamCountView != null) {
teamCountView.setText(String.valueOf(room.teamCount));
}
ownerView.setText(room.owner);
mapView.setText(room.formatMapName(context.getResources()));
schemeView.setText(room.scheme);
weaponView.setText(room.weapons);
} else {
// Small room list
TextView v1 = (TextView)v.findViewById(android.R.id.text1);
TextView v2 = (TextView)v.findViewById(android.R.id.text2);
v1.setCompoundDrawablesWithIntrinsicBounds(iconRes, 0, 0, 0);
v1.setText(room.name);
v2.setText(formatExtra(context.getResources(), room));
}
return v;
}
}