share/hedgewars/Data/Shaders/water.vs
author alfadur
Mon, 16 Jul 2018 22:59:58 +0300
changeset 13527 282e5e54386f
parent 12884 286e170f4f6b
permissions -rw-r--r--
Something down in the food chain already uses bitflags, so might as well switch to them

#ifdef GL_ES
precision mediump float;
#endif

attribute vec2 vertex;
attribute vec4 color;

varying vec4 vcolor;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    vcolor = color;
}