Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2007, 2008 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "hwconsts.h"
QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}");
QString * cDataDir = new QString("${HEDGEWARS_DATADIR}");
QString * cVersionString = new QString("${HEDGEWARS_VERSION}");
QDir * bindir = new QDir("${HEDGEWARS_BINDIR}");
QDir * cfgdir = new QDir();
QDir * datadir = new QDir();
QStringList * Themes;
QString * cDefaultAmmoStore = new QString("eammstore 939192942219912103223511");
QColor * color1 = new QColor( 0, 255, 255);
QColor * color2 = new QColor(255, 127, 127);
QColor * color3 = new QColor(103, 167, 231);
QColor * color4 = new QColor( 37, 181, 61);
QColor * color5 = new QColor(247, 237, 112);
QColor * color6 = new QColor(192, 85, 160);
QString * netHost = new QString();
quint16 netPort = 46631;