Fix TotalRounds still being -1 in first real turn after hog placement phase
Now it is:
Hog placement phase: -1
First real round: 0 (previously -1)
Second real round: 1 (previously 0)
Third real round: 2 (previously 1)
...
foreach(dir
Fonts
Forts
Graphics
Locale
Maps
Missions
Music
Names
Scripts
Sounds
Themes
misc
)
add_subdirectory(${dir})
endforeach(dir)
if(${GL2})
add_subdirectory(Shaders)
endif(${GL2})