project_files/HedgewarsMobile/Classes/GameConfigViewController-iPhone.xib
author Wuzzy <almikes@aol.com>
Sun, 08 Oct 2017 20:24:58 +0200
changeset 12681 2e6dcd97f085
parent 11232 e1bbd85a53b7
permissions -rw-r--r--
No longer jiggle sticky mines if using portable portal device This fixes the sticky mine sound playing when using portal gun while any sticky mine is placed on ground. We decided that placed sticky mines can't be teleported.

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<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="8191" systemVersion="15B42" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none">
    <dependencies>
        <deployment identifier="iOS"/>
        <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="8154"/>
    </dependencies>
    <objects>
        <placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner" customClass="GameConfigViewController">
            <connections>
                <outlet property="backButton" destination="16" id="JdX-PP-V4d"/>
                <outlet property="mapConfigViewController" destination="30" id="33"/>
                <outlet property="schemeWeaponConfigViewController" destination="32" id="35"/>
                <outlet property="startButton" destination="18" id="0Gc-dB-ioC"/>
                <outlet property="tabsSegmentedControl" destination="20" id="PVz-zB-sKx"/>
                <outlet property="teamConfigViewController" destination="31" id="34"/>
                <outlet property="view" destination="2" id="3"/>
            </connections>
        </placeholder>
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        <view clearsContextBeforeDrawing="NO" contentMode="scaleToFill" id="2">
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                    <rect key="frame" x="0.0" y="276" width="480" height="44"/>
                    <autoresizingMask key="autoresizingMask" widthSizable="YES" flexibleMinY="YES"/>
                    <animations/>
                    <items>
                        <barButtonItem title="Back" id="16">
                            <connections>
                                <action selector="buttonPressed:" destination="-1" id="17"/>
                            </connections>
                        </barButtonItem>
                        <barButtonItem style="plain" systemItem="flexibleSpace" id="22"/>
                        <barButtonItem style="plain" id="21">
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                                <rect key="frame" x="105" y="7" width="270" height="30"/>
                                <autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
                                <animations/>
                                <segments>
                                    <segment title="Map"/>
                                    <segment title="Teams"/>
                                    <segment title="Details"/>
                                    <segment title="Help"/>
                                </segments>
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                        </barButtonItem>
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                </view>
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        </view>
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            <extendedEdge key="edgesForExtendedLayout"/>
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            <simulatedToolbarMetrics key="simulatedBottomBarMetrics"/>
            <simulatedOrientationMetrics key="simulatedOrientationMetrics" orientation="landscapeRight"/>
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            <extendedEdge key="edgesForExtendedLayout"/>
            <nil key="simulatedStatusBarMetrics"/>
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            <simulatedOrientationMetrics key="simulatedOrientationMetrics" orientation="landscapeRight"/>
            <connections>
                <outlet property="view" destination="40" id="42"/>
            </connections>
        </viewController>
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            <extendedEdge key="edgesForExtendedLayout"/>
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        </viewController>
    </objects>
</document>