share/hedgewars/Data/Scripts/Locale.lua
author unc0rr
Mon, 10 Dec 2012 11:45:21 +0400
changeset 8286 2e7eedac380d
parent 5616 a96231121eac
child 8349 a1dbe148f10f
permissions -rw-r--r--
Fix windows build broken in raf97cdbb7713

-- Library for localizing strings in lua scripts

local lang = loadfile(GetUserDataPath() .. "Locale/" .. tostring(L) .. ".lua")

if lang ~= nil then
    lang()
else
    lang = loadfile(GetDataPath() .. "Locale/" .. tostring(L) .. ".lua")
    if lang ~= nil then
        lang()
    end
end

function loc(text)
    if lang ~= nil and locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end