share/hedgewars/Data/Scripts/Locale.lua
author alfadur
Tue, 30 Oct 2018 02:14:00 +0300
changeset 14035 2ebd505e62c1
parent 13731 247d1bcf3c5e
permissions -rw-r--r--
make theme editor render some random map lines

-- Library for localizing strings in lua scripts

if LOCALE ~= "en" then
    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
end

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end