QTfrontend/ui/mouseoverfilter.h
author nemo
Tue, 29 Dec 2015 14:44:32 -0500
changeset 11473 2f6f8baa2a97
parent 10248 7b9b44a051f8
permissions -rw-r--r--
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..

#ifndef MOUSEOVERFILTER_H
#define MOUSEOVERFILTER_H

#include <QObject>

#include "ui_hwform.h"
#include "ui/page/AbstractPage.h"

class MouseOverFilter : public QObject
{
        Q_OBJECT
    public:
        explicit MouseOverFilter(QObject *parent = 0);
        void setUi(Ui_HWForm *uiForm);
    protected:
        bool eventFilter( QObject *dist, QEvent *event );
    signals:

    public slots:

    private:
        Ui_HWForm *ui;

};

#endif // MOUSEOVERFILTER_H