gameServer/hedgewars-server.cabal
author nemo
Tue, 29 Dec 2015 14:44:32 -0500
changeset 11473 2f6f8baa2a97
parent 10977 b2823ea26631
child 11843 8f730ba4ca3c
permissions -rw-r--r--
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..

Name:                hedgewars-server
Version:             0.1
Synopsis:            hedgewars server
Description:         hedgewars server
Homepage:            http://www.hedgewars.org/
License:             GPL-2
Author:              unC0Rr
Maintainer:          unC0Rr@hedgewars.org
Category:            Game
Build-type:          Simple
Cabal-version:       >=1.10


Executable hedgewars-server
  main-is: hedgewars-server.hs

  default-language:    Haskell2010

  Build-depends:
    base >= 4.3,
    containers,
    vector,
    bytestring,
    bytestring-show,
    network >= 2.3,
    random,
    time,
    mtl >= 2,
    dataenc,
    hslogger,
    process,
    deepseq,
    utf8-string,
    SHA,
    entropy,
    zlib >= 0.5.3 && < 0.6

  if !os(windows)
    build-depends: unix

  ghc-options: -O2