some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work
-- Module : Data.TConfig
-- Copyright : (c) Anthony Simpson 2009
-- License : BSD3
--
-- Maintainer : DiscipleRayne@gmail.com
-- Stability : relatively stable
-- Portability : portable
---------------------------------------------------
{-|
A small and simple text file configuration
library written in Haskell. It is similar
to the INI file format, but lacks a few of
it's features, such as sections. It is
suitable for simple games that need to
keep track of certain information between
plays.
-}
module Data.TConfig
(
getValue
, repConfig
, readConfig
, writeConfig
, remKey
, addKey
, Conf ()
) where
import Data.Char
import qualified Data.Map as M
import Control.Monad
type Key = String
type Value = String
type Conf = M.Map Key Value
-- |Adds a key and value to the end of the configuration.
addKey :: Key -> Value -> Conf -> Conf
addKey = M.insert
-- |Utility function.
-- Removes a key and its value from the configuration.
remKey :: Key -> Conf -> Conf
remKey = M.delete
-- |Utility function. Searches a configuration for a
-- key, and returns its value.
getValue :: Key -> Conf -> Maybe Value
getValue = M.lookup
-- |Utility function. Replaces the value
-- associated with a key in a configuration.
repConfig :: Key -> Value -> Conf -> Conf
repConfig k rv conf = let f _ = Just rv
in M.alter f k conf
-- |Reads a file and parses to a Map String String.
readConfig :: FilePath -> IO Conf
readConfig path = liftM (M.fromList . map ((\(a, b) -> (filter (not . isSpace) a, dropWhile isSpace $ tail b)) . break (== '=')) . filter (not . null) . lines) $ readFile path
-- |Parses a parsed configuration back to a file.
writeConfig :: FilePath -> Conf -> IO ()
writeConfig path = writeFile path . unlines . map (\(a, b) -> a ++ " = " ++ b) . M.toList