misc/quazip/quazip.pro
author Xeli
Sun, 22 Jan 2012 23:36:36 +0100
changeset 6589 2fa0a274a1e3
parent 5752 ea95ee97c805
permissions -rw-r--r--
some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work

TEMPLATE = lib
CONFIG += qt warn_on
QT -= gui
DEPENDPATH += .
INCLUDEPATH += .

# Input
HEADERS += \
    crypt.h\
    ioapi.h\
    JlCompress.h\
    quaadler32.h\
    quachecksum32.h\
    quacrc32.h\
    quazip.h\
    quazipfile.h\
    quazipfileinfo.h\
    quazipnewinfo.h\
    quazip_global.h\
    unzip.h\
    zip.h\

SOURCES += *.c *.cpp

unix:!symbian {
    headers.path=$$PREFIX/include/quazip
    headers.files=$$HEADERS
    target.path=$$PREFIX/lib
    INSTALLS += headers target

	OBJECTS_DIR=.obj
	MOC_DIR=.moc
	
	LIBS += -lz
}

win32 {
    headers.path=$$PREFIX/include/quazip
    headers.files=$$HEADERS
    target.path=$$PREFIX/lib
    INSTALLS += headers target

    *-g++*: LIBS += -lz.dll
    *-msvc*: LIBS += -lzlib
    *-msvc*: QMAKE_LFLAGS += /IMPLIB:$$DESTDIR\\quazip.lib
}


symbian {

    # Note, on Symbian you may run into troubles with LGPL.
    # The point is, if your application uses some version of QuaZip,
    # and a newer binary compatible version of QuaZip is released, then
    # the users of your application must be able to relink it with the
    # new QuaZip version. For example, to take advantage of some QuaZip
    # bug fixes.

    # This is probably best achieved by building QuaZip as a static
    # library and providing linkable object files of your application,
    # so users can relink it.

    CONFIG += staticlib
    CONFIG += debug_and_release

    LIBS += -lezip

    #Export headers to SDK Epoc32/include directory
    exportheaders.sources = $$HEADERS
    exportheaders.path = quazip
    for(header, exportheaders.sources) {
        BLD_INF_RULES.prj_exports += "$$header $$exportheaders.path/$$basename(header)"
    }
}



DEFINES += QUAZIP_BUILD