Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk>
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef NAMEGEN_H
#define NAMEGEN_H
#include <QString>
class HWForm;
class HWTeam;
class HWNamegen
{
public:
static void teamRandomTeamName(HWTeam & team);
static void teamRandomGrave(HWTeam & team, bool withDLC = true);
static void teamRandomFort(HWTeam & team, bool withDLC = true);
static void teamRandomFlag(HWTeam & team, bool withDLC = true);
static void teamRandomVoice(HWTeam & team, bool withDLC = true);
static void teamRandomHats(HWTeam & team, bool withDLC = true);
static void teamRandomHat(HWTeam & team, const int HedgehogNumber, bool withDLC = true);
static void teamRandomHogNames(HWTeam & team);
static void teamRandomHogName(HWTeam & team, const int HedgehogNumber);
static void teamRandomEverything(HWTeam & team);
static void teamLocalizedDefaultVoice(HWTeam & team, bool withDLC = true);
private:
HWNamegen();
static QString getRandomTeamName(int kind);
static QString getRandomHat(bool withDLC = true);
static QString getRandomGrave(bool withDLC = true);
static QString getRandomFort(bool withDLC = true);
static QString getRandomFlag(bool withDLC = true);
static QString getRandomVoice(bool withDLC = true);
static QString getLocalizedDefaultVoice(bool withDLC = true);
static QList<QStringList> TypesTeamnames;
static QList<QStringList> TypesHatnames;
static bool typesAvailable;
static bool loadTypes();
static QStringList dictContents(const QString filename);
static QStringList dictsForHat(const QString hatname);
static void teamRandomHat(HWTeam & team, const int HedgehogNumber, const QStringList & dict);
static void teamRandomHogName(HWTeam & team, const int HedgehogNumber, const QStringList & dict);
};
#endif