- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
- Send LEFT message after deletion of player's teams (no idea if this breaks anything, but this is more accurate behavior)
#include <QtGui/QApplication>
#include "mainwindow.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}