Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
This affected the portal mission, the crate only gave you 99 portal guns instead of infinite.
/* BranchX86.h */
#ifndef __BRANCHX86_H
#define __BRANCHX86_H
#include "BranchTypes.h"
#define x86_Convert_Init(state) { state = 0; }
SizeT x86_Convert(Byte *buffer, SizeT endPos, UInt32 nowPos, UInt32 *state, int encoding);
#endif