misc/libphysfs/lzma/CPP/7zip/Common/VirtThread.h
author Wuzzy <Wuzzy2@mail.ru>
Sat, 21 Oct 2017 23:03:52 +0200
changeset 12738 353cb2ce6f9c
parent 12218 bb5522e88ab2
permissions -rw-r--r--
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo This affected the portal mission, the crate only gave you 99 portal guns instead of infinite.

// VirtThread.h

#ifndef __VIRTTHREAD_H
#define __VIRTTHREAD_H

#include "../../Windows/Synchronization.h"
#include "../../Windows/Thread.h"

struct CVirtThread
{
  NWindows::NSynchronization::CAutoResetEvent StartEvent;
  NWindows::NSynchronization::CAutoResetEvent FinishedEvent;
  NWindows::CThread Thread;
  bool ExitEvent;

  ~CVirtThread();
  HRes Create();
  void Start();
  void WaitFinish() { FinishedEvent.Lock(); } 
  virtual void Execute() = 0;
};

#endif