gameServer/hedgewars-server.cabal
author Wuzzy <Wuzzy2@mail.ru>
Fri, 27 Oct 2017 05:03:58 +0200
changeset 12787 389453e1e09e
parent 12756 838515c4e6c5
child 12793 8aa82e350b8e
permissions -rw-r--r--
ACF7: Fix possible Lua error spam in intro sequence This was caused by a race of onGearDelete vs AnimationSetup. If AnimationSetup came first, it uses old values from the natives table. The solution is to force the code to guarantee that AnimationSetup always coms after deleting gears in the natives table.

Name:                hedgewars-server
Version:             0.1
Synopsis:            hedgewars server
Description:         hedgewars server
Homepage:            http://www.hedgewars.org/
License:             GPL-2
Author:              unC0Rr
Maintainer:          a.korotaev@hedgewars.org
Category:            Game
Build-type:          Simple
Cabal-version:       >=1.10


Executable hedgewars-server
  main-is: hedgewars-server.hs

  default-language:    Haskell2010

-- Don't forget to update INSTALL.md when you change these dependencies!
  Build-depends:
    base >= 4.3,
    containers,
    vector,
    bytestring,
    network >= 2.3,
    random,
    time,
    mtl >= 2,
    sandi,
    hslogger,
    process,
    deepseq,
    utf8-string,
    SHA,
    entropy,
    zlib >= 0.5.3 && < 0.6,
    regex-tdfa

  if !os(windows)
    build-depends: unix

  ghc-options: -O2