- Improve IPC handling in engine
- Handle EM protocol command
- Some fixes for net game
unit uFLNetTypes;
interface
type TCmdType = (cmd_ADD_TEAM, cmd_ADD_TEAM_s, cmd_ASKPASSWORD, cmd_BANLIST,
cmd_BANLIST_s, cmd_BYE, cmd_CFG_AMMO, cmd_CFG_DRAWNMAP, cmd_CFG_FEATURE_SIZE,
cmd_CFG_FULLMAPCONFIG, cmd_CFG_FULLMAPCONFIG_s, cmd_CFG_MAP, cmd_CFG_MAPGEN,
cmd_CFG_MAZE_SIZE, cmd_CFG_SCHEME, cmd_CFG_SCHEME_s, cmd_CFG_SCRIPT,
cmd_CFG_SEED, cmd_CFG_TEMPLATE, cmd_CFG_THEME, cmd_CHAT, cmd_CLIENT_FLAGS,
cmd_CLIENT_FLAGS_s, cmd_CONNECTED, cmd_EM, cmd_EM_s, cmd_ERROR, cmd_HH_NUM,
cmd_INFO, cmd_INFO_s, cmd_JOINED, cmd_JOINED_s, cmd_JOINING, cmd_KICKED,
cmd_LEFT, cmd_LOBBY_JOINED, cmd_LOBBY_JOINED_s, cmd_LOBBY_LEFT, cmd_NICK,
cmd_NOTICE, cmd_PING, cmd_PING_s, cmd_PROTO, cmd_REMOVE_TEAM, cmd_ROOMS,
cmd_ROOMS_s, cmd_ROOM_ADD, cmd_ROOM_ADD_s, cmd_ROOM_DEL, cmd_ROOM_UPD,
cmd_ROOM_UPD_s, cmd_ROUND_FINISHED, cmd_RUN_GAME, cmd_SERVER_AUTH,
cmd_SERVER_MESSAGE, cmd_SERVER_VARS, cmd_TEAM_ACCEPTED, cmd_TEAM_COLOR,
cmd_WARNING);
type TCmdParam = packed record
cmd: TCmdType;
end;
type TCmdParamL = packed record
cmd: TCmdType;
str1: string;
end;
type TCmdParamS = packed record
cmd: TCmdType;
str1: shortstring;
end;
type TCmdParamSL = packed record
cmd: TCmdType;
str1: shortstring;
str2: string;
end;
type TCmdParamSS = packed record
cmd: TCmdType;
str1: shortstring;
str2: shortstring;
end;
type TCmdParami = packed record
cmd: TCmdType;
param1: LongInt;
end;
TCmdData = record
case byte of
0: (cmd: TCmdParam);
1: (cpl: TCmdParamL);
2: (cps: TCmdParamS);
3: (cpsl: TCmdParamSL);
4: (cpi: TCmdParami);
end;
implementation
end.