QTfrontend/team.cpp
author nemo
Fri, 26 Feb 2010 19:52:22 +0000
changeset 2874 3c7c2bf1ba38
parent 2833 9c2accd92cc7
child 2879 935ead93893c
permissions -rw-r--r--
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2005-2007, 2009 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QFile>
#include <QTextStream>
#include <QApplication>
#include <QStringList>
#include <QLineEdit>
#include <QCryptographicHash>
#include "team.h"
#include "hwform.h"
#include "pages.h"
#include "hwconsts.h"
#include "hats.h"

HWTeam::HWTeam(const QString & teamname) :
	difficulty(0),
	numHedgehogs(4),
	m_isNetTeam(false)
{
	TeamName = teamname;
	OldTeamName = TeamName;
	for (int i = 0; i < 8; i++)
	{
		HHName[i].sprintf("hedgehog %d", i);
		HHHat[i] = "NoHat";
	}
	Grave = "Statue";
	Fort = "Plane";
	Voicepack = "Default";
	Flag = "hedgewars";
	for(int i = 0; i < BINDS_NUMBER; i++)
	{
		binds[i].action = cbinds[i].action;
		binds[i].strbind = cbinds[i].strbind;
	}
}

HWTeam::HWTeam(const QStringList& strLst) :
  numHedgehogs(4),
  m_isNetTeam(true)
{
	// net teams are configured from QStringList
	if(strLst.size() != 23) throw HWTeamConstructException();
	TeamName = strLst[0];
	Grave = strLst[1];
	Fort = strLst[2];
	Voicepack = strLst[3];
	Flag = strLst[4];
	Owner = strLst[5];
	difficulty = strLst[6].toUInt();
	for(int i = 0; i < 8; i++)
	{
		HHName[i]=strLst[i * 2 + 7];
		HHHat[i]=strLst[i * 2 + 8];
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
// Checking net teams is probably pointless, but can't hurt.
        if (HHHat[i].length() == 0) HHHat[i] = "NoHat"; 
	}
}

HWTeam::HWTeam() :
  difficulty(0),
  numHedgehogs(4),
  m_isNetTeam(false)
{
	TeamName = QString("Team");
	for (int i = 0; i < 8; i++)
	{
		HHName[i].sprintf("hedgehog %d", i);
		HHHat[i] = "NoHat";
	}

	Grave = QString("Simple"); // default
	Fort = QString("Island"); // default
	Voicepack = "Default";
	Flag = "hedgewars";

	for(int i = 0; i < BINDS_NUMBER; i++)
	{
		binds[i].action = cbinds[i].action;
		binds[i].strbind = cbinds[i].strbind;
	}
}


bool HWTeam::LoadFromFile()
{
	numHedgehogs=4;
	QFile cfgfile(cfgdir->absolutePath() + "/" + TeamName + ".cfg");
	if (!cfgfile.open(QIODevice::ReadOnly)) return false;
	QTextStream stream(&cfgfile);
	stream.setCodec("UTF-8");
	QString str;
	QString action;

	while (!stream.atEnd())
	{
		str = stream.readLine();
		if (str.startsWith(";")) continue;
		/*if (str.startsWith("name team "))
		{
			str.remove(0, 10);
			TeamName = str;
		} else*/
		if (str.startsWith("name hh"))
		{
			str.remove(0, 7);
			long i = str.left(1).toLong();
			if ((i < 0) || (i > 7)) continue;
			str.remove(0, 2);
			HHName[i] = str;
		} else
		if (str.startsWith("hat"))
		{
			str.remove(0, 3);
			long i = str.left(1).toLong();
			if ((i < 0) || (i > 7)) continue;
			str.remove(0, 2);
			HHHat[i] = str;
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
            if (HHHat[i].length() == 0) HHHat[i] = "NoHat"; 
		} else
		if (str.startsWith("grave "))
		{
			str.remove(0, 6);
			Grave = str;
		} else
		if (str.startsWith("fort "))
		{
			str.remove(0, 5);
			Fort = str;
		} else
		if (str.startsWith("flag "))
		{
			str.remove(0, 5);
			Flag = str;
		} else
		if (str.startsWith("voicepack "))
		{
			str.remove(0, 10);
			Voicepack = str;
		} else
		if (str.startsWith("bind "))
		{
			str.remove(0, 5);
			action = str.section(' ', 1);
			str = str.section(' ', 0, 0);
			str.truncate(15);
			for (int i = 0; i < BINDS_NUMBER; i++)
				if (action == binds[i].action)
				{
					binds[i].strbind = str;
					break;
				}
		} else
		if (str.startsWith("difficulty "))
		{
		  str.remove(0, 11);
		  difficulty=str.toUInt();
		  if (difficulty>5) difficulty=0; // this shouldn't normally happen
		}
	}
	cfgfile.close();
	return true;
}

bool HWTeam::SaveToFile()
{
	if (OldTeamName != TeamName)
	{
		QFile cfgfile(cfgdir->absolutePath() + "/" + OldTeamName + ".cfg");
		cfgfile.remove();
		OldTeamName = TeamName;
	}
	QFile cfgfile(cfgdir->absolutePath() + "/" + TeamName + ".cfg");
	if (!cfgfile.open(QIODevice::WriteOnly)) return false;
	QTextStream stream(&cfgfile);
	stream.setCodec("UTF-8");
	stream << "; Generated by Hedgewars, do not modify" << endl;
	stream << "name team " << TeamName << endl;
	for (int i = 0; i < 8; i++)
	{
		stream << "name hh" << i << " " << HHName[i] << endl;
		stream << "hat" << i << " " << HHHat[i] << endl;
	}
	stream << "grave " << Grave << endl;
	stream << "fort " << Fort << endl;
	stream << "voicepack " << Voicepack << endl;
	stream << "flag " << Flag << endl;
	for(int i = 0; i < BINDS_NUMBER; i++)
	{
		stream << "bind " << binds[i].strbind << " " << binds[i].action << endl;
	}
	stream << "difficulty " << difficulty << endl;
	cfgfile.close();
	return true;
}

void HWTeam::SetToPage(HWForm * hwform)
{
	hwform->ui.pageEditTeam->TeamNameEdit->setText(TeamName);
	hwform->ui.pageEditTeam->CBTeamLvl->setCurrentIndex(difficulty);
	for(int i = 0; i < 8; i++)
	{
         hwform->ui.pageEditTeam->HHNameEdit[i]->setText(HHName[i]);
         if (HHHat[i].startsWith("Reserved"))
            hwform->ui.pageEditTeam->HHHats[i]->setCurrentIndex(hwform->ui.pageEditTeam->HHHats[i]->findData("Reserved "+HHHat[i].remove(0,40), Qt::DisplayRole));
         else
	        hwform->ui.pageEditTeam->HHHats[i]->setCurrentIndex(hwform->ui.pageEditTeam->HHHats[i]->findData(HHHat[i], Qt::DisplayRole));
	}
	hwform->ui.pageEditTeam->CBGrave->setCurrentIndex(hwform->ui.pageEditTeam->CBGrave->findText(Grave));
	hwform->ui.pageEditTeam->CBFlag->setCurrentIndex(hwform->ui.pageEditTeam->CBFlag->findText(Flag));

	hwform->ui.pageEditTeam->CBFort->setCurrentIndex(hwform->ui.pageEditTeam->CBFort->findText(Fort));
	hwform->ui.pageEditTeam->CBVoicepack->setCurrentIndex(hwform->ui.pageEditTeam->CBVoicepack->findText(Voicepack));
	//hwform->ui.pageEditTeam->CBFort_activated(Fort);

	for(int i = 0; i < BINDS_NUMBER; i++)
	{
		hwform->ui.pageEditTeam->CBBind[i]->setCurrentIndex(hwform->ui.pageEditTeam->CBBind[i]->findData(binds[i].strbind));
	}
}

void HWTeam::GetFromPage(HWForm * hwform)
{
	TeamName  = hwform->ui.pageEditTeam->TeamNameEdit->text();
	difficulty = hwform->ui.pageEditTeam->CBTeamLvl->currentIndex();
	for(int i = 0; i < 8; i++)
	{
		HHName[i] = hwform->ui.pageEditTeam->HHNameEdit[i]->text();
        if (hwform->ui.pageEditTeam->HHHats[i]->currentText().startsWith("Reserved"))
		    HHHat[i] = "Reserved"+playerHash+hwform->ui.pageEditTeam->HHHats[i]->currentText().remove(0,9);
        else
	        HHHat[i] = hwform->ui.pageEditTeam->HHHats[i]->currentText();
	}

	Grave = hwform->ui.pageEditTeam->CBGrave->currentText();
	Fort = hwform->ui.pageEditTeam->CBFort->currentText();
	Voicepack = hwform->ui.pageEditTeam->CBVoicepack->currentText();
	Flag = hwform->ui.pageEditTeam->CBFlag->currentText();
	for(int i = 0; i < BINDS_NUMBER; i++)
	{
		binds[i].strbind = hwform->ui.pageEditTeam->CBBind[i]->itemData(hwform->ui.pageEditTeam->CBBind[i]->currentIndex()).toString();
	}
}

QStringList HWTeam::TeamGameConfig(quint32 InitHealth) const
{
	QStringList sl;
    if (m_isNetTeam)
    {
	    sl.push_back(QString("eaddteam %3 %1 %2").arg(teamColor.rgb() & 0xffffff).arg(TeamName).arg(QString(QCryptographicHash::hash(Owner.toLatin1(), QCryptographicHash::Md5).toHex())));
		sl.push_back("erdriven");
    }
    else sl.push_back(QString("eaddteam %3 %1 %2").arg(teamColor.rgb() & 0xffffff).arg(TeamName).arg(playerHash));

	if (m_isNetTeam)

	sl.push_back(QString("egrave " + Grave));
	sl.push_back(QString("efort " + Fort));
	sl.push_back(QString("evoicepack " + Voicepack));
	sl.push_back(QString("eflag " + Flag));

	if (!m_isNetTeam)
		for(int i = 0; i < BINDS_NUMBER; i++)
			if(!binds[i].strbind.isEmpty())
				sl.push_back(QString("ebind " + binds[i].strbind + " " + binds[i].action));

	for (int t = 0; t < numHedgehogs; t++)
	{
	  sl.push_back(QString("eaddhh %1 %2 %3")
		       .arg(QString::number(difficulty),
			    QString::number(InitHealth),
			    HHName[t]));
	  sl.push_back(QString("ehat %1")
		       .arg(HHHat[t]));
	}
	return sl;
}

bool HWTeam::isNetTeam() const
{
  return m_isNetTeam;
}


bool HWTeam::operator==(const HWTeam& t1) const {
  return TeamName==t1.TeamName;
}

bool HWTeam::operator<(const HWTeam& t1) const {
  return TeamName<t1.TeamName; // if names are equal - test if it is net team
}