A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
execute_process(COMMAND mkdir -p ${frameworks_dir})
execute_process(COMMAND ${macdeployqt_EXE} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
execute_process(COMMAND cp -pPR ${sdl_dir} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)
execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_ttf.framework)
execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_mixer.framework)
execute_process(COMMAND cp -pPR ${OGG_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/Ogg.framework)
execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/Vorbis.framework)
if(${SPARKLE_FOUND})
execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/Sparkle.framework)
endif()