gameServer/HWProtoCore.hs
author sheepluva
Sun, 06 Feb 2011 11:39:11 +0100
changeset 4929 3dca560e6510
parent 4904 0eab727d4717
child 4932 f11d80bac7ed
permissions -rw-r--r--
I need this export in order to not have the wrapper.c fail to find Game() on linux From this point on compilation and usage of library should work on linux, at least does for me :P

{-# LANGUAGE OverloadedStrings #-}
module HWProtoCore where

import Control.Monad.Reader
import Data.Maybe
import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import Actions
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState
import HandlerUtils
import RoomsAndClients
import Utils

handleCmd, handleCmd_loggedin :: CmdHandler


handleCmd ["PING"] = answerClient ["PONG"]


handleCmd ("QUIT" : xs) = return [ByeClient msg]
    where
        msg = if not $ null xs then head xs else "bye"


handleCmd ["PONG"] = do
    cl <- thisClient
    if pingsQueue cl == 0 then
        return [ProtocolError "Protocol violation"]
        else
        return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]

handleCmd cmd = do
    (ci, irnc) <- ask
    if logonPassed (irnc `client` ci) then
        handleCmd_loggedin cmd
        else
        handleCmd_NotEntered cmd


handleCmd_loggedin ["INFO", asknick] = do
    (_, rnc) <- ask
    maybeClientId <- clientByNick asknick
    let noSuchClient = isNothing maybeClientId
    let clientId = fromJust maybeClientId
    let cl = rnc `client` fromJust maybeClientId
    let roomId = clientRoom rnc clientId
    let clRoom = room rnc roomId
    let roomMasterSign = if isMaster cl then "@" else ""
    let adminSign = if isAdministrator cl then "@" else ""
    let roomInfo = if roomId /= lobbyId then roomMasterSign `B.append` "room " `B.append` (name clRoom) else adminSign `B.append` "lobby"
    let roomStatus = if gameinprogress clRoom then
            if teamsInGame cl > 0 then "(playing)" else "(spectating)"
            else
            ""
    if noSuchClient then
        return []
        else
        answerClient [
            "INFO",
            nick cl,
            "[" `B.append` host cl `B.append` "]",
            protoNumber2ver $ clientProto cl,
            "[" `B.append` roomInfo `B.append` "]" `B.append` roomStatus
            ]


handleCmd_loggedin cmd = do
    (ci, rnc) <- ask
    if clientRoom rnc ci == lobbyId then
        handleCmd_lobby cmd
        else
        handleCmd_inRoom cmd