use std::{collections::BinaryHeap, num::NonZeroU16};
pub type GearId = NonZeroU16;
pub trait GearData {}
pub trait GearDataProcessor<T: GearData> {
fn add(&mut self, gear_id: GearId, gear_data: T);
fn remove(&mut self, gear_id: GearId);
}
pub trait GearDataAggregator<T: GearData> {
fn find_processor(&mut self) -> &mut GearDataProcessor<T>;
}
pub struct GearAllocator {
max_id: u16,
free_ids: BinaryHeap<GearId>,
}
impl GearAllocator {
pub fn new() -> Self {
Self {
max_id: 0,
free_ids: BinaryHeap::with_capacity(1024),
}
}
pub fn alloc(&mut self) -> Option<GearId> {
self.free_ids.pop().or_else(|| {
self.max_id.checked_add(1).and_then(|new_max_id| {
self.max_id = new_max_id;
NonZeroU16::new(new_max_id)
})
})
}
pub fn free(&mut self, gear_id: GearId) {
self.free_ids.push(gear_id)
}
}