project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/TeamAddDialog.java
author Wuzzy <almikes@aol.com>
Fri, 29 Sep 2017 02:10:37 +0200
changeset 12589 46a10d3fa619
parent 10017 de822cd3df3a
permissions -rw-r--r--
ASA, fruit02: Minor refactor

/*
 * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

package org.hedgewars.hedgeroid;

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;

import org.hedgewars.hedgeroid.R;
import org.hedgewars.hedgeroid.Datastructures.FrontendDataUtils;
import org.hedgewars.hedgeroid.Datastructures.Team;

import android.app.Activity;
import android.app.AlertDialog;
import android.app.Dialog;
import android.content.DialogInterface;
import android.content.DialogInterface.OnClickListener;
import android.os.Bundle;
import android.support.v4.app.DialogFragment;

public class TeamAddDialog extends DialogFragment {
    private static final String STATE_TEAMS_ALREADY_IN_GAME = "teamAlreadyInGame";
    private ArrayList<String> teamsAlreadyInGame;
    private List<Team> availableTeams;
    private Listener listener;

    public static interface Listener {
        void onTeamAddDialogSubmitted(Team newTeam);
    }

    public TeamAddDialog() {
        // Only for reflection-based instantiation by the framework
    }

    TeamAddDialog(Collection<String> teamsAlreadyInGame) {
        this.teamsAlreadyInGame = new ArrayList<String>(teamsAlreadyInGame);
    }

    @Override
    public void onAttach(Activity activity) {
        super.onAttach(activity);
        try {
            listener = (Listener) activity;
        } catch(ClassCastException e) {
            throw new ClassCastException("Activity " + activity + " must implement TeamAddDialog.Listener to use TeamAddDialog.");
        }
    }

    @Override
    public void onDetach() {
        super.onDetach();
        listener = null;
    }

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        if(savedInstanceState != null) {
            teamsAlreadyInGame = savedInstanceState.getStringArrayList(STATE_TEAMS_ALREADY_IN_GAME);
        }
        availableTeams = new ArrayList<Team>();
        List<Team> teams = FrontendDataUtils.getTeams(getActivity());
        for(Team team : teams) {
            if(!teamsAlreadyInGame.contains(team.name)) {
                availableTeams.add(team);
            }
        }
        Collections.sort(availableTeams, Team.NAME_ORDER);
    }

    // TODO use icons for the teams (corresponding to botlevel)
    @Override
    public Dialog onCreateDialog(Bundle savedInstanceState) {
        AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
        builder.setTitle(R.string.dialog_addteam_title);
        builder.setIcon(R.drawable.human);
        String[] teamNames = new String[availableTeams.size()];
        for(int i=0; i<availableTeams.size(); i++) {
            teamNames[i] = availableTeams.get(i).name;
        }
        builder.setItems(teamNames, new OnClickListener() {
            public void onClick(DialogInterface dialog, int which) {
                listener.onTeamAddDialogSubmitted(availableTeams.get(which));
            }
        });
        return builder.create();
    }

    @Override
    public void onSaveInstanceState(Bundle outState) {
        super.onSaveInstanceState(outState);
        outState.putStringArrayList(STATE_TEAMS_ALREADY_IN_GAME, teamsAlreadyInGame);
    }
}