{$INCLUDE "options.inc"}
unit uTouch;
interface
uses sysutils, math, uConsole, uVariables, SDLh, uTypes, uFloat, uConsts, uIO, GLUnit;
procedure initModule;
procedure onTouchDown(x,y: Longword; pointerId: SDL_FingerId);
procedure onTouchMotion(x,y: Longword; dx,dy: LongInt; pointerId: SDL_FingerId);
procedure onTouchUp(x,y: Longword; pointerId: SDL_FingerId);
function convertToCursor(scale: LongInt; xy: LongInt): LongInt;
procedure addFinger(x,y: Longword; id: SDL_FingerId);
procedure deleteFinger(id: SDL_FingerId);
procedure onTouchClick(x,y: Longword; pointerId: SDL_FingerId);
function isOnCurrentHog(id: SDL_FingerId): boolean;
function fingerHasMoved(id: SDL_FingerId): boolean;
function calculateDelta(id1, id2: SDL_FingerId): hwFloat;
function getSecondPointer(id: SDL_FingerId): SDL_FingerId;
implementation
const
clicktime = 200;
var
pointerCount : Longword;
xyCoord : array of LongInt;
pointerIds : array of SDL_FingerId;
timeSinceDown: array of Longword;
historicalXY : array of LongInt;
//Pinch to zoom
pinchSize : hwFloat;
baseZoomValue: GLFloat;
invertCursor : boolean;
procedure onTouchDown(x,y: Longword; pointerId: SDL_FingerId);
begin
WriteToConsole('down');
addFinger(x,y,pointerId);
xyCoord[pointerId*2] := convertToCursor(cScreenWidth,x);
xyCoord[pointerId*2+1] := convertToCursor(cScreenHeight,y);
case pointerCount of
2:
begin
pinchSize := calculateDelta(pointerId, getSecondPointer(pointerId));
baseZoomValue := ZoomValue
end;
end;//end case pointerCount of
end;
procedure onTouchMotion(x,y: Longword;dx,dy: LongInt; pointerId: SDL_FingerId);
var
secondId : SDL_FingerId;
currentPinchDelta, zoom : hwFloat;
begin
xyCoord[pointerId*2] := convertToCursor(cScreenWidth, x);
xyCoord[pointerId*2+1] := convertToCursor(cScreenHeight, y);
case pointerCount of
1:
begin
if invertCursor then
begin
CursorPoint.X := CursorPoint.X - convertToCursor(cScreenWidth,dx);
CursorPoint.Y := CursorPoint.Y + convertToCursor(cScreenWidth,dy);
end
else
begin
CursorPoint.X := CursorPoint.X + convertToCursor(cScreenWidth,dx);
CursorPoint.Y := CursorPoint.Y - convertToCursor(cScreenWidth,dy);
end;
end;
2:
begin
secondId := getSecondPointer(pointerId);
currentPinchDelta := calculateDelta(pointerId, secondId) - pinchSize;
zoom := currentPinchDelta/cScreenWidth;
ZoomValue := baseZoomValue - ((hwFloat2Float(zoom) * cMinMaxZoomLevelDelta));
//WriteToConsole(Format('Zoom in/out. ZoomValue = %f', [ZoomValue]));
// if ZoomValue > cMaxZoomLevel then ZoomValue := cMaxZoomLevel;
// if ZoomValue < cMinZoomLevel then ZoomValue := cMinZoomLevel;
end;
end; //end case pointerCount of
end;
procedure onTouchUp(x,y: Longword; pointerId: SDL_FingerId);
begin
pointerCount := pointerCount-1;
deleteFinger(pointerId);
end;
procedure onTouchClick(x,y: Longword; pointerId: SDL_FingerId);
begin
if bShowAmmoMenu then
begin
doPut(CursorPoint.X, CursorPoint.Y, false);
invertCursor := true;
exit
end;
if isOnCurrentHog(pointerId) then
begin
bShowAmmoMenu := true;
invertCursor := false;
end;
//WriteToConsole(Format('%s, %s : %d, %d', [cstr(CurrentHedgehog^.Gear^.X), cstr(CurrentHedgehog^.Gear^.Y), x-WorldDX, y-WorldDY]));
end;
function convertToCursor(scale: LongInt; xy: LongInt): LongInt;
begin
convertToCursor := round(xy/32768*scale)
end;
procedure addFinger(x,y: Longword; id: SDL_FingerId);
var
index, tmp: Longword;
begin
pointerCount := pointerCount + 1;
//Check array sizes
if length(pointerIds) < pointerCount then setLength(pointerIds, length(pointerIds)*2);
if length(xyCoord) < id*2+1 then
begin
setLength(xyCoord, id*2+1);
setLength(historicalXY, id*2+1);
end;
if length(timeSinceDown) < id then setLength(timeSinceDown, id);
for index := 0 to pointerCount do //place the pointer ids as far back to the left as possible
begin
if pointerIds[index] = -1 then
begin
pointerIds[index] := id;
break;
end;
end;
//set timestamp
timeSinceDown[id] := SDL_GetTicks;
historicalXY[id*2] := convertToCursor(cScreenWidth,x);
historicalXY[id*2+1] := convertToCursor(cScreenHeight,y);
end;
procedure deleteFinger(id: SDL_FingerId);
var
index, i : Longint;
begin
index := 0;
for index := 0 to pointerCount do
begin
if pointerIds[index] = id then
begin
pointerIds[index] := -1;
break;
end;
end;
//put the last pointerId into the stop of the id to be removed, so that all pointerIds are to the far left
for i := pointerCount downto index do
begin
if pointerIds[i] <> -1 then
begin
pointerIds[index] := pointerIds[i];
break;
end;
end;
if ((SDL_GetTicks - timeSinceDown[id]) < clickTime) AND not(fingerHasMoved(id)) then onTouchClick(xyCoord[id*2], xyCoord[id*2+1], id);
end;
function isOnCurrentHog(id: SDL_FingerId): boolean;
var
x,y : hwFloat;
begin
x := CurrentHedgehog^.Gear^.X;
y := CurrentHedgehog^.Gear^.Y;
isOnCurrentHog := Distance(int2hwFloat((xyCoord[id*2] - WorldDX) - (cScreenWidth div 2))-x, int2hwFloat(xyCoord[id*2+1] - WorldDy)-y) < int2hwFloat(20);
end;
//Method to calculate the distance this finger has moved since the downEvent
function fingerHasMoved(id: SDL_FingerId): boolean;
begin
// fingerHasMoved := hwAbs(DistanceI(xyCoord[id*2]-historicalXY[id*2], xyCoord[id*2+1]-historicalXY[id*2+1])) > int2hwFloat(2000); // is 1% movement
fingerHasMoved := trunc(sqrt(Power(xyCoord[id*2]-historicalXY[id*2],2) + Power(xyCoord[id*2+1]-historicalXY[id*2+1], 2))) > 330;
end;
function calculateDelta(id1, id2: SDL_FingerId): hwFloat;
begin
// calculateDelta := Distance(xyCoord[id2*2] - xyCoord[id1*2], xyCoord[id2*2+1] - xyCoord[id1*2+1]);
calculateDelta := int2hwFloat(trunc(sqrt(Power(xyCoord[id2*2]-xyCoord[id1*2],2) + Power(xyCoord[id2*2+1]-xyCoord[id1*2+1], 2))));
end;
// Under the premise that all pointer ids in pointerIds:SDL_FingerId are pack to the far left.
// If the pointer to be ignored is not pointerIds[0] the second must be there
function getSecondPointer(id: SDL_FingerId): SDL_FingerId;
begin
if pointerIds[0] = id then getSecondPointer := pointerIds[1]
else getSecondPointer := pointerIds[0];
end;
procedure initModule;
var
index: Longword;
begin
setLength(xyCoord, 10);
setLength(pointerIds, 5);
setLength(timeSinceDown, 5);
setLength(historicalXY, 10);
for index := Low(xyCoord) to High(xyCoord) do xyCoord[index] := -1;
for index := Low(pointerIds) to High(pointerIds) do pointerIds[index] := -1;
end;
begin
end.