Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
There is probably some better way to do this. Weapons still need fixing.
glob:CMakeCache.txt
glob:CMakeFiles
glob:moc_*.cxx
glob:qrc_*.cxx
glob:*.o
glob:Makefile
glob:bin
glob:*.hi
glob:*.*~
glob:*.core
glob:hedgewars/config.inc
glob:cmake_install.cmake
glob:QTfrontend/hwconsts.cpp
glob:CPackConfig.cmake
glob:CPackSourceConfig.cmake
glob:tools/cmake_uninstall.cmake
glob:install_manifest.txt
glob:.DS_Store
glob:*.swp
glob:*.orig
glob:*.diff
glob:project_files/HedgewarsMobile/Data/
glob:project_files/HedgewarsMobile/build/
glob:project_files/HedgewarsMobile/audio/
glob:project_files/HedgewarsMobile/Hedgewars.xcodeproj/vittorio.*
glob:moc_*.cxx_parameters
relre:^release\/
glob:*.log
glob:*.cmd
glob:*.diff
glob:*.patch
glob:*.orig
glob:*.bak
glob:*.rej