misc/libphysfs/lzma/CPP/7zip/UI/Common/EnumDirItems.h
author nemo
Tue, 01 May 2018 20:41:47 -0400
changeset 13356 4df13ed115d8
parent 12218 bb5522e88ab2
permissions -rw-r--r--
reduce minigun splash droplets a little

// EnumDirItems.h

#ifndef __ENUM_DIR_ITEMS_H
#define __ENUM_DIR_ITEMS_H

#include "Common/Wildcard.h"
#include "DirItem.h"

#include "Windows/FileFind.h"

void AddDirFileInfo(
    const UString &prefix, 
    const UString &fullPathName,
    const NWindows::NFile::NFind::CFileInfoW &fileInfo, 
    CObjectVector<CDirItem> &dirItems);


void EnumerateDirItems(
    const UString &baseFolderPrefix,
    const UStringVector &fileNames,
    const UString &archiveNamePrefix, 
    CObjectVector<CDirItem> &dirItems, 
    UStringVector &errorPaths,
    CRecordVector<DWORD> &errorCodes);

struct IEnumDirItemCallback
{
  virtual HRESULT CheckBreak() { return  S_OK; }
};


HRESULT EnumerateItems(
    const NWildcard::CCensor &censor, 
    CObjectVector<CDirItem> &dirItems, 
    IEnumDirItemCallback *callback, 
    UStringVector &errorPaths,
    CRecordVector<DWORD> &errorCodes);

#endif